Tiny Tower Wiki
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Bux
(null) has been patched as from Version 3.0.0.
This article is retained for historical purposes.

(null) is a Tiny Tower memory state that can be exploited to grant the player with infinite Bux, as demonstrated in this video (alternatively search online for "tiny tower null glitch").

Occurrence[]

(null) is the memory state that takes up blank Bitizen cells while loading. A memory state of (null) in any game usually refers to a nonexistent value (example: the number -0 is a nonexistent value, since -0 is impossible). It is the placeholder for most or all items and functions that do not have a value or set constant. It can be selected if one is quick, by tapping the last hire slot and then a loading Bitizen cell very quickly. For some it works when you hold your finger down for a second. When this is done while in the Sushi Bar , it will give the player two Bux for the reason below.

Usage[]

Image

The (null) exploit is one that can result in infinite Bux because it relies on the game mechanic that a Bitizen's dream job can give you two Bux. When you hire (null) at the Sushi Bar by tapping on the "hire" button, then quickly tapping on some items in stock, A RAM memory error occurs, and it will give you two Bux.

Trivia[]

The character (null) will never be seen with Accessories on (hat, earrings, etc), because (null) is non-existent. What this means is, (null) is a base for other Bitizens, starting out as (null), with the computer then randomizing it into a normal Bitizen, with it's name, gender, birthday, etc.

(null)'s BitBook profile goes under the name of B. Anderson. It has been confirmed that (null) can be moved into an apartment.

Apparently, the (null) character (B. Anderson) has a favorite job of a Recording Studio. He also apparently has a high Creative interest. This can be seen in the pictures below.

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