aka Mark van Alphen

  • I live in The Netherlands
  • I was born on November 15
  • My occupation is Community Technical Specialist at FANDOM
  • I am male
  • MarkvA

    Last week NimbleBit, Tiny Tower's developer, released their first update for Tiny Tower. Unfortunately enough it doesn't feature any major updates or fixes, but it does fix some minor yet annoying bugs in the game. Here's a complete list of all fixes:

    • Fixed crash when dressing up bitizens
    • Fixed crash on loading on older devices
    • Fixed bug with Game Center achievement updating
    • Disabled certain features during tutorial
    • Scaled down names of neighbors to prevent overlap
    • Other small bug fixes

    Have you encountered any (game-breaking) bugs in Tiny Tower? Let us know in the comments!

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  • MarkvA

    Those are the starting lines of Kotaku's review of Tiny Tower. Sounds bad, doesn't it? Actually, it isn't bad at all. Like a wise man once said, "don't judge a book by its cover."

    The review starts with the game's graphics. If you'd ask a person to review some screenshots of Tiny Tower, without that person actually playing the game will probably only result in negative responses. But as soon as you start the game, you'll be blown away by the "freaking amazing" graphics that are "very adorable" and will "put a smile on your face". Then again, the game has 4 1/2 stars in the iTunes store, which is far above average.

    A second point Kotaku praises is the great balance between the free-to-play and paid functions. Like most, if not all free iPhone…

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